2018

Cambridge A Level ยท 9608 ยท Paper 4 ยท Further problem-solving & programming

Computer Science 9608/43 Oct/Nov 2018 past paper

Cambridge A Level Computer Science (9608) (previous syllabus, now 9618) Paper 4 (Further problem-solving & programming), variant 3, Oct/Nov 2018: the question paper and its official mark scheme, 5 questions worth 75 marks, with the grade thresholds. Free to open, no account needed.

Questions
5
Marks
75
Grade A from
53

File names: 9608_w18_qp_43 ยท 9608_w18_ms_43

Grade thresholds for 9608/43 Oct/Nov 2018

The minimum raw marks Cambridge set for each grade on this component (out of 75). Thresholds change every session and variant, so always compare your score with the paper you actually sat.

ABCDE
5344373125

Topics in this paper

Which syllabus chapters 9608/43 Oct/Nov 2018 tested, by marks. Each chapter links to every past-paper question on it.

ChapterQuestionsMarks
Further Programming231
Computational thinking and Problem-solving228
Data Representation116

Questions in 9608/43 Oct/Nov 2018

  1. Question 1Further Programming ยท 14 marks

    A declarative language is used to represent the following facts and rules about animals. 01 feature(dog, drinks_milk). 02 feature(dog, has_lungs). 03 feature(horse, has_lungs). 04 feature(tuna, lives_in_water). 05 feature(tuna, has_gills). 06 feature(crab, lives_in_water). 07 mammal(drinks_milk). 08 mammal(has_lungs). 09 fish(lives_in_water). 10 fish(has_gills). โ€ฆ

  2. Question 2Data Representation ยท 16 marks

    Kendra collects books. She is writing a program to store and analyse information about her books. Her program stores information about each book as a record. The following table shows the information that will be stored about each book. Field โ€ฆ

  3. Question 3Computational thinking and Problem-solving ยท 13 marks

    Joseph is taking a toy apart. Each time he removes an item from the toy, he writes the name of the item at the bottom of a paper list. When he rebuilds the toy, he puts the items back together โ€ฆ

  4. Question 4Computational thinking and Problem-solving ยท 15 marks

    The recursive algorithm for the Calculate() function is defined as follows: 01 FUNCTION Calculate(BYVALUE Number : INTEGER) RETURNS INTEGER 02 IF Number โ€ฆ

  5. Question 5Further Programming ยท 17 marks

    A game uses a set of cards. Each card has a number (between 0 and 9 inclusive) and a shape ("square", "triangle" or "circle"). The game is written using object-oriented programming. The class, Cards, has the private properties: โ€ข Number โ€ฆ

Other Computer Science papers from Oct/Nov 2018

Questions students ask

Where can I get the 9608/43 Oct/Nov 2018 mark scheme?
Open the mark scheme above - it is the official Cambridge scheme for this exact paper (9608_w18_ms_43), and on a wide screen it sits beside the question you are reading.
What was the grade threshold for an A in 9608/43 Oct/Nov 2018?
53 marks out of 75, a C needed 37.
Which topics came up in 9608/43 Oct/Nov 2018?
Mostly Further Programming, Computational thinking and Problem-solving, Data Representation. The full list is in the table above.
Do I need an account to open 9608/43 Oct/Nov 2018?
No. Every paper opens for free without signing in. A free account also saves your pen marks and records your score against the grade thresholds.