Cambridge A Level ยท 9618 ยท Paper 4 ยท Practical programming
Computer Science 9618/41 May/June 2026 past paper
Cambridge A Level Computer Science (9618) Paper 4 (Practical programming), variant 1, May/June 2026: the question paper and its official mark scheme, 3 questions worth 75 marks. Free to open, no account needed.
- Questions
- 3
- Marks
- 75
File names: 9618_s26_qp_41 ยท 9618_s26_ms_41
Topics in this paper
Which syllabus chapters 9618/41 May/June 2026 tested, by marks. Each chapter links to every past-paper question on it.
| Chapter | Questions | Marks |
|---|---|---|
| Further Programming | 2 | 49 |
| Computational thinking and Problem-solving | 1 | 26 |
Questions in 9618/41 May/June 2026
- Question 1
A program stores integer data in a linear queue. The queue is created as a global 1D array with space for 10 elements. The queue has a global head pointer, initialised to โ1, that points to the first element in โฆ
- Question 2
A program stores data about toys that are made from bricks. The toys are stored in a record structure with four fields: โข ToyName: the string name of the toy โข NumberBricks: the integer number of bricks in the toy โฆ
- Question 3
A prototype for a game is designed using ObjectโOriented Programming (OOP). The game will allow a character to move along a path (for example a road or sidewalk). The prototype requires the classes setting up and the path creating ready โฆ
Other Computer Science papers from May/June 2026
- 9618/11 Theory fundamentals
- 9618/12 Theory fundamentals
- 9618/13 Theory fundamentals
- 9618/21 Problem-solving & programming
- 9618/22 Problem-solving & programming
- 9618/23 Problem-solving & programming
- 9618/31 Advanced theory
- 9618/32 Advanced theory
- 9618/33 Advanced theory
- 9618/42 Practical programming
- 9618/43 Practical programming